How Games Help Students Embrace Failure

See on Scoop.itGame-based Lifelong Learning

Games, in contrast, depend on failure to teach. They literally push players to the edge of their ability and knowledge; then the best games change or adapt when a level is reached to push players further.

Barbara Truman‘s insight:

Great article that beyond collaboration and also leads to crowdsourcing used in the Fold It game. Digital science, digital artistry, digital citizenship.  

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